For example, they added more realistic water or stole the idea of a mod that let you build a house, and re-released the same game a million times. Years passing in-between, they occasionally made it marginally better. ![]() That repetitious November day, Bethesda released a game that would eventually become good through fan passion and the bare minimum from the publisher. Framerate issues on consoles, glitches (both charming and game-breaking) out the wazoo, dumbed-down combat, gutted perk system, and dozens of RPG features removed in favor of pale imitations of action game mechanics.īethesda… shall we say, “pulled a DICE,” way before that company had released a broken Battlefield title six times in a row. ![]() So, now that Bethesda have chosen to release versions of Skyrim on everything from the PC, Xbox 360, Xbox “One,” Xbox Series X and S, PS3, PS4, PS5, Nintendo Switch, the literal Amazon Alexa, and I assume several smart refrigerators and at least three toasters… now that they’ve released it AGAIN as the Anniversary Super Saiyan God Super Saiyan Edition or whatever, I think it’s high time we admit that vanilla Skyrim, released all the way back on 11/11/11… By Connor McNeil in General | Dec, 8th 2021
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